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Post by Spus on Jul 13, 2006 3:08:22 GMT -5
Victar Derag(LN, Human, Aristocrat4, Wizard8, EldritchKnight2) Hp64, Speed: 35, AC 15(21), BAB+10/+5 Str8, Dex14, Con12, Int26, Wis10, Cha9 +8 fort, +9 reflex, +12 will Knowledge: History(22), Knowledge: Nobility & Royalty(22), Knowledge: Geography(22), Knowledge: Local[Jal'Nareth](15), Knowledge: Architecture(17), Knowledge: Arcana(25), Knowledge: Religion(21), Knowledge: Nature(19), Spellcraft(15), Diplomacy(1), Spot(-), Listen(1), Hide(6), Concentration(15) Run, Dash, Improved Initiative, Lightning Reflexes, Alertness, Dodge, Practiced Spellcaster: Wizard, Endurance, Spell Mastery [Scribe Scroll] Wizard Spells: As Lv9, CL13 0:4 Prestidigitation Detect Magic, Detect Poison, Read Magic 1:6 Shield, Obscuring Mist, Expeditrous Retreat, Comprehend Languages, Mount, Protection from Evil 2:6 Bear's Endurance, Protection from Arrows, Mirror Image, Blur, Cat's Grace, Cat's Grace 3:5 Haste, Fly, Seal Staff Portal, Invisibility Sphere, Greater Mage Armor 4:4 Greater Invisibility, Secure Shelter, Dimension Door, Lesser Globe of Invulnerability 5:2 Teleport, Wall of Force Headband of Intellect+4 Ring of Protection+3 Cloak of Resistance+2 Periaphat of Wisdom+2
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Post by Spus on Jul 13, 2006 3:10:00 GMT -5
Styles(Level 12 Paladin), Human, Lawful Good, St. Cuthbert HP: 134, Speed: 20, AC: 24, BAB+12/+7/+2 STR: 14, CON: 21, DEX: 10, WIS: 15, INT: 10, CHA: 22 +18 fortitude, +9 reflex, +12 will Concentration(16), Survival(7), Ride(14), Diplomacy(21) Weapon Focus: Bastard Sword, Improved Initiative, Improved Critical: Bastard Sword, Track, Divine Might [Aura of Good, Detect Evil, Smite Evil 3/day, Divine grace, Lay on Hands(72hp), Aura of Courage, Divine Health, Turn Undead 9/day, Remove Disease 3/week.] Weapon: Merciful Bastard Sword +1(Attack +16/+11/+6, 1d10+4+1d6 17-20 x2) Armor: Full Plate +1(AC8, 0/1 dex bonus) Gloves of Dexterity +2 Amulet of Health +2 Sustaining Spoon Brooch of Shielding(101hp) Cloak of Charisma +4 Ring of Aridia(+1 ac, +1 CON/+1 CHA/+1 WIS, Endure Elements, Wearer Must be Lawful) Ring of Protection +4 1:2 Cure Light Wounds, Divine Favor 2:2 Bull's Strength, Zone of Truth 3:1 Cure Moderate Wounds
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Post by Spus on Jul 13, 2006 3:12:44 GMT -5
Edal Ricel(Level 16 Expert, Neutral Good, Gnome) HP: 133, Speed: 20, AC: 13, BAB+12/+7/+2 STR: 8, CON: 18, DEX: 14, INT: 22, WIS: 4, CHA: 10 +11 fort, +9 reflex, +7 will Craft: Alchemy(27), Craft:Machinery(28), Knowledge: Engineering(28), Knowledge: History(25), Use Magic Device(23), Appraise(25), Disable Device(27), Open Lock(24), Decipher Script(25) Use Rope(22), Knowledge: Arcana(25), Listen(-1) Great Fortitude, Skill Focus: Craft Machinery, Skill Focus: Knowledge Engineerging, Skill Focus: Use Magic Device, Lightning Reflexes, Nimble Fingers
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Post by Spus on Jul 13, 2006 3:14:01 GMT -5
Grus, (Level 3 Expert, Neutral, Gnome) HP: 20, Speed: 20, AC: 13, BAB+2 STR: 8, CON: 16, DEX: 14, INT: 16, WIS: 8, CHA: 10 +6 fort, +3 reflex, +1 will Craft:Alchemy(9), Craft: Machinery(12), Knowledge:Engineering(9), Knowledge:History(9), Use Magic Device(6), Appraise(9), Disable Device(9), Open Lock(8), Decipher Script(9), Listen(1) Great Fortitude, Skill Focus: Craft Machinery
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Post by Spus on Jul 13, 2006 3:14:44 GMT -5
Sgt. Richard Stevens (Fighter10), Human, Lawful Neutral HP: 94(114), Speed: 30, AC: 26, BAB +10/+5 STR: 21 CON: 14(18) DEX: 17 INT: 10 WIS: 12 CHA: 12 +10(12) fort, +7 ref, +7 will Knowledge: Nobility and Royalty(6), Diplomacy(7), Knowledge: History(6) WF: Greatsword, Improved Initaitive, Power Attack, Toughness, Cleave, WS: Greatsword, Improved Toughness, PC: Greatsword, GWF: Greatsword, Iron Will, MWM: Slashing Weapon: Masterwork Greatsword[GMW+2](Attack+21/+16, 2d6+13, 19-20x2) Armor: Mithral Breastplate+2 (5ac, +3dex, -2check) Amulet of Natural Armor +3 Gloves of Dexterity +4 Belt of Giant's Strength+4 Ring of Protection +3
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Post by Spus on Jul 13, 2006 3:15:21 GMT -5
Lt. Robert Gerome (Cleric9 of St. Cuthbert), Human, Lawful Neutral, War/Law HP: 112, Speed: 20, AC: 26, BAB+6/+1 STR: 12, CON: 18, DEX: 12, INT: 10, WIS: 22, CHA: 13 +11 fort, +13 will, +5 reflex Knowledge: Religion(12), Concentration(15), Spellcraft(12) Weapon Focus: Heavy Mace, Weapon Focus: Light Crossbow, Point Blank Shot, Improved Toughness, Toughness [Turn Undead 4/day, Law Spells CL+1] Weapon: Masterwork Heavy Mace (Attack+11/+6, 1d8+3, x2) Armor: Fullplate +1(+2) (9ac, -5check) Shield: Light Steel Shield(1ac, -1 check) Ranged: Masterwork Light Crossbow (Attack+ 7/+2, 1d8, 19-20 x2) Rod of Lesser Quicken Circlet of Blasting Wand of Cure Moderate Wounds(50 charges) Peripahat of Wisdom +4 Amulet of Constitution+4 Ring of Natural Armor +2 Ring of Protection +3 Cleric Spells Caster Level 4, Base DC 16 0:6 Detect Magic, Detect Poison, Detect Magic, Detect Poison, Resistance, Read Magic 1:6 Diviine Favor, Magic Weapon, Bless, Sanctuary, Protection from Evil, Shield of Faith(xMagic Weapon) 2:5 Aid, Silence, xBear's Endurance[Stevens], Shatter, Lesser Restoration, Shatter, Aid(Spritual Weapon) 3:4 Dispel Magic, Invisibility Purge, Prayer, Protection from Energy(xMagic Vestment) 4:3 Divine Power, xGreater Magic Weapon[Stevens], Freedom of Movement(Divine Power) 5:2 Righteous Might, Dispel Evil(Flame Strike)
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Post by Spus on Jul 13, 2006 3:17:19 GMT -5
Maxi Nebow, Level 9 Gnome Illusionist, Neutral Good HP: 69, Speed: 20, AC: 11, BAB+4 STR: 6, DEX: 16, CON: 16, INT: 24, WIS: 10, CHA: 12 +6 fort, +6 reflex, +6 will Concentration(16), Spellcraft(20), Knowledge: Arcana(20), Decipher Script(20), Knowledge: Local[Gregorian](20), Hide(21) Spell Focus: Illusion, Greater Spell Focus: Illusion, Improved Initiative, Toughness, Weapon Focus: Ranged Spell [Scribe Scroll, Chain of Disbelief] Weapon: Quarterstaff(+2, 1d6-2, x2) Headband of Intellect+4 Wizard Spells, Lv9 Base DC: 15 0:4 Ghost Sound, Prestidigitation, Detect Magic, Arcane Mark(Ghost Sound) 1:6 Mage Armor, Shield, Disguise Self, Mount, Grease, Alarm(Silent Image) 2:5 Acid Arrow, Hideous Laughter, Mirror Image, Scorching Ray, Protection from Arrows, Touch of Idiocy(Invisibility) 3:4 Dispel Magic, Heroism, Nondetection, Rage, Hold Person(Invisibility Sphere) 4:4 Black Tentacles, Dimension Door, Locate Creature, Orb of Fire(Greater Invisibility) 5:3 Teleport, Summon Monster, Break Enchantment(Persistent Image)
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Post by Spus on Jul 13, 2006 3:18:11 GMT -5
Vincent Lambert, Human Fighter13, Lawful Good Hp133, AC: 22, Speed: 20, BAB+13/+8/+3 Str16, Dex21, Con14, Int10, Wis10, Cha12 +10 fort, +9 reflex, +4 will Climb(21), Intimidate(17), Handle Animal(17) WF: Longbow, Point Blank Shot, Rapid Shot, Improved Initiative, Improved Rapid Shot, WS: Longbow, Power Critical: Longbow, Toughness, GWF: Longbow, IC: Longbow, Improved Toughness, RWM: Piercing, GWS: Longbow Weapon: Compostite Longbow +2[Str Bonus+3](Ranged+31/+31/+26/+21/+16, 1d8+12, 19-20x3) Armor: Mithril Breastplate +2(+7 ac, 5/5 dex bonus) Greater Bracers of Archery
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Post by Spus on Jul 13, 2006 3:23:51 GMT -5
Queen Maria(Level 9 Aristocrat), Human, Lawful Neutral, Middle-Aged HP: 54, Speed: 30, AC: 12, BAB:+6/+1 STR: 8, CON: 12, DEX: 10, INT: 13, WIS: 17, CHA: 15 +6 fort, +3 reflex, +9 will Knowledge: Nobility & Royalty(16), Diplomacy(23), Sense Motive(20), Knowledge: History(13), Knowledge: Geography(13) Negotiator, Great Fortitude, Skill Focus: Sense Motive, Skill Focus: Diplomacy, Skill Focus: Knowledge: Nobility & Royalty Queen's Ring of Aridia(+2 ac, +2 CON/+2 CHA/+2 WIS, Endure Elements, Wearer must be Lawful)
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Post by Spus on Aug 31, 2006 1:44:03 GMT -5
Sorley Irvin, Dwarf Ranger2, Fighter12, Lawful Neutral Hp136, Ac23, Speed20, BAB+14/+9/+4 Str10, Dex25, Con16, Int14, Wis8, Cha10 +11 fort, +9 reflex, +4 will Skills: Spot(16), Listen(16), Survival(8.5), Hide(11), Move Silently(11), Use Rope(11), Heal(5) Feats: EWP: Rifle, Rapid Shot, WF: Rifle, Point Blank Shot, Improved Rapid Shot, Rapid Reload Firearm, WS: Rifle, RWM: Piercing, Toughness, GWF: Rifle, Improved Toughness, Rapider Reload Firearm, GWS: Rifle Quallities: Favored Enemy: Giants(+2), Track, Wild Empathy, Dwarf Traits Attack: MW Battleaxe(+14/+9/+4, 1d8, x3) or Giant's Bane Blunderbuss+2(Ranged+27/+27/+22/+17, 1d12+8, x3) Mithril Chain Shirt+2(+6ac, 7/7dex) Gloves of Dexterity+4
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Post by Spus on Sept 6, 2006 20:10:25 GMT -5
Oldath Errenster(Level 13 Conjurer), Elf, Chaotic Good, Vernerable(Barred Schools: Abjuration/Necromancy) HP: 44, Speed: 30, AC: 11, BAB+6/+1 Str2, Dex12, Con8, Int26, Wis15, Cha13 +2 fort, +5 reflex, +10 will Concentration(16), Spellcraft(26), Knowledge: Arcana(24), Decipher Script(24), Knowledge: History(24), Knowledge: Nature(24), Knowledge: Geography(24), Craft: Alchemy(24), Craft: Bowmaking(24) Toughness, Craft Staff, Craft Wand, Brew Potion, Scribe Scroll, Craft Wondrous Item, Craft Magic Arms and Armor Attack: Quarterstaff(+2/-3, 1d6-4, x2) Headband of Intellect+2 Amulet of Health +2 Ring of Minor Conjuration(Conjuration DC +1) Brooch of Shielding Robe of Useful Items 0:4 Detect Magic, Detect Poison, Read Magic, Prestidigitation(Acid Splash) 1:6 Expeditious Retreat, Feather Fall, Jump, Magic Missile, Identify, Mage Armor(Grease) 2:6 Bull's Strength, Cat's Grace, Bear's Endurance, Fox's Cunning, Owl's Wisdom, Eagle's Splendor(Acid Arrow) 3:6 Fly, Haste, Blink, Dispel Magic, Lightning Bolt, Dispel Magic(Phantom Steed) 4:5 Mnemonic Enhancer, Polymorph, Black Tentacles, Ice Storm, Dimension Door(Secure Shelter) 5:4 Baleful Polymorph, Cone of Cold, Teleport, Hold Monster(Major Creation) 6:3 Analyze Dweomer, Mislead, Contingency(Summon Monster VI) 7:2 Limited Wish, Mage's Sword (Summon Monster VII) Contingency: Dimension Door when below 5 hp
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Post by Spus on Sept 28, 2006 0:04:33 GMT -5
'Lightning Arms' Jesse Kage. Sorcerer4/Monk2/Enlightened Fist10, CG, Human Hp184, Speed100, AC32, BAB+10/+5 Str20, Dex12(16), Con20, Int10, Wis14, Cha22 +12 fort, +14 reflex, +16 will Concentration(28), Spellcraft(17), Knowledge: Arcana(17), Spot(14), Listen(14) Combat Casting, Arcane Strike, Improved Grapple, Improved Toughness, Practiced Spell Caster: Sorcerer, WF: Unarmed Strke, Quicken Spell [Monk Abilities, Slow Fall 50 feet, Greater flurry, Stunning Fist, Combat Reflexes, Ki Strike: Magic, Fist of Energy, Arcane Fist, Arcane Rejuenation, Fist of Energy(burst), Hold Ray, Diamond Soul(SR 26)] Attack: Unarmed Strike(+19/+14, 2d8+8, x2) Sorcerer Spells, 12th Level 0:6/6 Resistance, Detect Magic, Prestigitation, Detect Poison, Read Magic, Arcane Mark, Touch of Fatigue, Acid Splash, Light 1:7/8 Shield, Magic Aura, Shocking Grasp, Feather Fall, Jump 2:7/8 Scorching Ray, Shatter, Acid Arrow, Invisibility, Cat's Grace 3:7/7 Haste, Fly, Stoneskin, Fireball, Summon Monster III 4:7/7 Orb of Force, Greater Mirror Image, Stone Skin 5:6/6 Teleknesis, Superior Mage Armor 6:4/4 Transformation Cloak of Charisma+4 Belt of Physical Fitness+4 Periaphat of Wisdom+4 Monk's Ring Amulet of Mighty Fists+3 Ring of Protection +2
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Post by Spus on Sept 28, 2006 0:16:45 GMT -5
Adlai Ricel, Sorcerer16, Gnome Ghost, NG Hp122, Ac19, Speed 30fly, BAB+7/+2 Str8, Dex14, Con-, Int16, Wis12, Cha26 +5 fort, +7 reflex, +11 will Bluff(27), Knowledge: Arcana(22), Spellcraft(22), Concentration(27), Tumble(10), Hide(14), Listen(11), Search(11), Spot(9) SF: Transmutation, GSF: Transmutation, Quicken Spell, Arcane Defense: Transmutation, Maximize Spell, Transdimensional Spell [Gnome Traits(DC18), Ghost Traits(DC26), Corrupting Gaze, Corrupting Touch, Draining Touch, Frightful Moan, Horrific Appearance Malevolence, Manifestation, Teleknesis] Sorcerer Spells, Level16: 6/8/8/8/8/7/7/6/4 0:9 Resistance, Detect Magic, Prestigitation, Detect Poison, Read Magic, Arcane Mark, Touch of Fatigue, Acid Splash, Light 1:5 Expeditritous Retreat, Magic Aura, Obscuring Mist, Shield, Alrm 2:5 Eagle's Splendor, Rope Trick, Alter Self, Knock, Pyrotechnics 3:4 Fly, Haste, Dispel Magic, Blink 4:4 Polymorph, Stone Shape, Resilient Sphere, Dimension Door 5:4 Baleful Polymorph, Major Creation, Teleport, Wall of Force 6:3 Contingency, Disintegrate, Greater Dispel Magic 7:2 Limited Wish, Spell Matrix 8:1 Polymorph Any Object Contingency Below 50hp: Dimension Door
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