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Post by demonlei on Sept 14, 2006 2:49:23 GMT -5
So, what are the yes/no questions you want Valletta to ask next Commune? Once again, planning to ask them rapid-fire at session start, both because it's in the spell description and to keep things moving at a fast clip.
One question Valletta will be asking (listed here so I don't forget >_>):
"Could I participate in a successful casting of a new seal to bind Siliskor, provided that I could succeed in using an arcane scroll with the proper sealing spell?"
(DC 31 UMD check is tough when Valletta has only 20 of it, but there are spells that would help Valletta pass it... such as Moment of Prescience. Victar is still 3 levels away from participating and we need that seal...)
(...also Valletta's 10 int would work against her... she'd need to either borrow a +6 int item [if it's a headband her UMD temporarily drops to 15], or roll 11 on a d20 [d20 + 20 UMD - 15 has to be >= 16] to emulate an ability score, unless she could take 20 on the UMD check to emulate 16 int. SRD.org says you can't take 10 on UMD checks but doesn't say anything about taking 20.)
(...and it would be awesome to FINALLY use UMD for something bigger than Mirror Image. <_<)
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Post by Spus on Sept 14, 2006 12:58:17 GMT -5
Ask fast. Pelor don't like being bugged, and this is a long distance call!
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Post by wardragon on Sept 14, 2006 22:03:25 GMT -5
Ask whether Valdien was being honest about not actively doing evil.
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Post by demonlei on Sept 15, 2006 2:53:16 GMT -5
Alternatively, if we don't want to spend the night in the tomb (Victar sure wouldn't, I'll bet) Valletta could use Miracle to duplicate Escape from Tomb and pray for Commune next dawn.
I'm not sure what the rules are for wizards to cast a spell out of a book on short notice, i.e. whether Seonia or Aiko could learn and use Escape from Tomb in 15-60 minutes.
Also, Valletta would strongly recommend that we take nothing whatsoever from the tomb other than Valdien's spellbook, including any weapons/shinies the undead guards dropped, including the key to the final door. That would make us tomb robbers.
Plus there is a risk that any tomb loot could be recognized in Kojin-Ro, and mark us or any vendor we sold it to for a messy death at the hands of vengeful Kojinese.
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Post by muk1000 on Sept 17, 2006 21:51:49 GMT -5
Whether Victar likes it or not, we're going to be communing in the tomb.
1) Can we trust Valdien? 2) Will these spells for entering and exiting the tomb work without causing us any ill effects? 3) Is it safe for us to be out in public in Kojin Ro?
And for later use:
4) Is Skulryke currently at the Gregorian Palace?
The reason for that is we need to figure out if that's his main base of operations. If we try to bring Jarret back to the light side soon, we don't want skull-face in the way.
5) Are the sticky buns north? 6) Are the sticky buns east? 7) Are the sticky buns south? 8) Are the sitcky buns west?
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Post by muk1000 on Sept 17, 2006 21:52:28 GMT -5
Oh, and I believe Seo can use Limited Wish to get us out of the tomb once we know it's safe.
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